Wednesday, 27 October 2010
Who wants a remake of The Prisoner? David Peoples - Screenwriter Extraordinaire
I found this great post about David Peoples, the screenwriter of Ridley Scott's Blade Runner on screenwriting and the trials of writing for hollywood.
Blade Runner Screenwriter David Peoples on Rewrites
What was really interesting about the interview is Peoples mentions he has written a script based on the 1970's TV show The Prisoner. I was thinking about the show the other day because The Maze of Death by Philip K Dick reminds me of the show. I think a adaptation of the story is definitely due! Apparently Peoples had talks with Christopher Nolan (Inception) to direct the film but the deal fell through. I really hope this script finds a home. It would be a treat I would pay to see.
There was a remake of the show created with Ian McKellan released on ITV in spring. I didn't watch it because my mum (along with the rest of the world) said not to bother. The plot was significantly changed, including the character focus and everything that made the original iconic. Alot of criticism was given to attempting to remake a TV series (it never works) but I think adapting the storiy into a different medium would be a great, especially with a decent writer and director attached.
I am watching this space... I wonder if the old series is on youtube?
How to Write a Graphic Novel - The Reading List
Want to make a Graphic Novel?
When I started writing my graphic novel it was for my dissertation at University. This meant that instead of started from scratch and doing whatever the hell I wanted I had to actually research the process of making a graphic novel. I wrote a concise essay on the history, development and conventions of the graphic novel (which I may post when I manage to retrieve it from my back up hard drive!). The great thing about this was that it gave me confidence in what I was writing because I understood how others developed their scripts. I had notes on what made a graphic novel successful; what worked and what didn’t and how to do simple things like format my writing for the artist or describe techniques. For example, when pictures aren’t in the boxy thing anymore and it’s like they’re jumping out at you!
These are the books that really helped. If you’re not sure where to start, I highly recommend reading them!
Understanding Comics- Scott McCloud
This would be the starter book for creating a graphic novel or comic. Everyone knows you need to first understand a medium to create a true masterpiece within it. What’s brilliant about this book is that Scott McCloud really delves into the history and psychology behind comics and sequential art to explain its fundamental appeal throughout different cultures. It also covers the basics like what speech bubbles are and in what order to read them.
The great thing about McCloud’s books is that they are in sequential art themselves, creating a ‘how to write comics’ comic book which makes him illustrating his points all the more obvious.
Making Comics – Scott McCloud
This book is the real holy grail of making a graphic novel or comic book. It covers everything you can imagine - perception, visual sequencing, character development, style, transitions – the chapters are endless! This book made my critical evaluation.
Graphic Storytelling and Visual Narrative – Will Eisner
This novel is mostly about how to effectively use sequential art. It really makes you think about every page set up and every panel.
Writing and Illustrating the Graphic Novel: Everything You Need to Know to Create Great Graphic Works – Mike Chinn
This book in particular gives some great examples for how graphic novel scripts are written and how character descriptions should be pitched.
Writing for Comics Vol 1 – Alan Moore
This book isn’t as useful as the others but does gives Alan Moore’s key points to writing a successful story, which can only be a good thing.
Tuesday, 26 October 2010
Book Review: The Maze of Death - Philip K Dick
The Maze of Death is one of the lesser known Philip K Dick novels (probably because it’s one of the few that hasn’t been adapted to the screen) and was written in the middle of his career. If you have a look at the SF Masterworks list you will see that Dick nominates the classics. What is truly a shame is that his genius didn’t get recognized by a mass audience until Ridley Scott’s Blade Runner in 1982 (the year of Dick’s death). Philip K Dick spent the majority of his writing period living in poverty, struggling to live off the salary of a novelist.
The Maze of Death can easily be identified as being written in the middle of Dick’s career. It has the 1970’s paranoia trip that bleeding into his work as he experimented with methamphetamines and LSD. This being said, the novel also has a beautifully classic feel about it that is lost with his more popular novels.
In The Maze of Death fourteen people are selected and placed on a supposedly ‘uninhabited’ world for reasons they think will be explained when the last colonist arrives. The purpose of the mission is to be beamed from an orbiting satellite (their only communication and link to the outside universe). Unfortunately, or deliberately, the satellite breaks when they try to retrieve the message leaving them on the mysterious Delmak-O stranded with no escape and no purpose.
Things get bleaker when members of the group start being killed off and the books takes on a psychological twist leaving the reader and the colonists wondering if the whole situation is some sort of disturbing psychological experiment. This is strengthened by the fact that each of the 14 members of the new society appear to be dysfunctional and the rejects of the universe; from alcoholics and pill poppers to sex addicts.
The novel keeps you guessing and I doubt anyone has predicted the end. It’s the kind of resolution you are either going to love of hate. I would have hated this ending if it wasn’t for it’s pure bleakness. There is something about the thought of this ending which is truly terrifying… Even more so than an inescapable world of unhinged strangers… But I won’t give it away! More so, it complements the theme of the novel – perceived reality.
The other interesting part of this novel is Dick’s exploration of Religion (some might argue another perceived reality). The foreword of the story states:
It stems from an attempt by William Sarill and myself to develop an abstract, logical system of religious thought, based on the arbitrary postulate that God exists.
In this world, Dick has seemed to throw together all religions into a scientific blender to make sense of the rhetoric and put the biblical into layman’s terms. The world’s bible is dubbed Specktowsky's How I Rose From The Dead In My Spare Time And So Can You. In this reality prayers can be relayed through futuristic post and answered accordingly. Religious figures include the Intercessor, Mentufacturer and Form Destroyer who control, monitor and create the universe, occasionally appearing to mortals. The Walker-on-Earth is a prophet of sorts who destiny is to appear to mortals and help them in hours of need. In a novel where Dick explores perception and reality, this philosophical meander gives the deepest meaning to the novel. Where each character has a different perception about their purpose or the true identity of Delmak-O , they also have different perceptions through their religious upbringings. A good example of this is when Seth claims the Walker on Earth who tells him not to go to Delmak-O. The group questions him on how he knew this man was the Walker on Earth. Was it just his perception of an irrelevant comment? Also, how does this relate to their fate? It the Gods tried to intervene but Seth ignored the message. This is also true of Tallchief who was selected for the mission by answer to his prayer. Perhaps this is punishment? Is Delmak-O hell? It almost seems such...
The Maze of Death is really more of a short story that a true novel which means it lacks any character development and plot progression that could of made the story stronger. But it’s a very enjoyable read and you can't get annoyed at a book that is short and sweet!
Are Graphic Novels Better Suited to telling Non-Fiction?
http://publishingperspectives.com/2010/10/graphic-novels-better-suited-to-telling-non-fiction/
I wouldn’t necessarily say that graphic novels are more suited to non-fiction. One of the most popular traits of sequential art is its ability to depict the fiction and fantasy of a story (a reason why fantasy/superhero and scifi) are the most popular forms of the genre.
Non fiction graphic novels are becoming increasingly popular and I agree that one of the main reasons is their ability to use imagery to sensationalize and create visual impression of real life events. The reason we go to a museum or pick up a historical of autobiographical book is to learn what happened, what it was like and how people felt. This is how graphic novels are successful. Imagery is highly emotive and gives a much better sense of feeling and atmosphere than words ever could. This however is also the reason, I feel, graphic novels can work badly as pieces of non-fiction.
One of the main purposes of historical research is to remain objective. The best graphic novelist’s use their imagery to influence their reader’s perceptions and this is something true historians should avoid. Are we really going to stay unbiased when we are seeing the images of dead bodies instead of a numeric figure of the death toll? To really understand some events we need a lot of facts and figures which can’t be accommodated within a speech bubble.
I think non-fiction graphic novels that have been produced are successful, particularly the autobiographical (Perspolis - Marjane Satrapi and Cuba: My Revolution - Dean Haspiel) which strived to be emotive. They encourage people who would never consider picking up a history book (myself included) to become more learned. Education research has also found that sequential art can help children retain knowledge which is another benefit of using graphic novels for non-fiction. However, if you are proposing to create a novel based on two years research, with a bibliography of facts and figures it’s probably best to stick to writing.
Monday, 25 October 2010
Real Life Quidditch - November World Cup
Muggle Quidditch was concocted in 2005 by university students at Middlebury College. Around the States, the sport has now spread and students are grabbing their brooms and donning their capes to go head to head in real life competitions to catch the snitch.
Over 400 teams now play the sport represented by the The Intercollegiate Quidditch Association or (IQA).
Wondering how it works? Each Muggle Quidditch team has seven players: three chasers, two beaters, a keeper, and a seeker. Chasers score points by throwing a quaffle (volleyball), through one of three hoops (worth 10 points) while trying to avoid bludgers (dodgeballs!!) that are thrown by beaters. Chasers hit by a bludger must drop the quaffle. The keeper's job is pretty standard - protect the goalposts, while the seeker must capture the snitch! Unfortunately the snitch isn’t a golden ball with wings but a sock stuffed with tennis balls carried by a person dressed in gold, however, I’ve also heard they have recently been using a toy helicopter to represent the snitch. Capturing the snitch gets you an additional 30 points and ends the game.
The sport has come a long way since 2005 and The "Quidditch World Cup" is moving to New York this year with More than 60 college and high school teams have registered to compete. The event will be in DeWitt Clinton Park from Nov 13 to 14.
If you’re interested in the idea of Muggle Quidditch, be warned that it really isn’t some frolic in the park but a real sport. New rules have been brought in to accommodate for last year’s broken bones but in general pushing, tripping and some tackling is allowed!
Friday, 22 October 2010
Avatar Extended Withdrawn?
The special extended 3D edition of James Cameron’s science fiction film Avatar has been withdrawn in the US by its distributors after the classification board gave it a 12-rating rather than PG.
Well, at least they aren't that desperate to milk Avatar for all its worth! Apparently the 8 WHOLE extra minutes of scenes have bumped it up to a 12 rating...
KRS Film Distributors said they do not agree with the new classification.
“The additional scenes in the special edition do not justify the film being given a higher classification than that of the original film,” KRS said.
In the UK, the original version of Avatar in 2D and 3D and its extended 3D version were classified 12A, which means the material is suitable, in general, only for those aged 12 and over. According to the British Board of Film Classification no one younger than 12 may see a 12A film in a cinema unless accompanied by an adult and films classified 12A are not recommended for a child below 12. An adult may take a younger child if, in their judgment, the film is suitable for that particular child.
I really don't see the fuss. Most people that would pay again to see Avatar AGAIN on the big screen would have to have the obsessive qualities of an adult.
Will Eisner's Pinnacle Novel set for the Big Screen
Will Eisner, the man who coined the term Graphic Novel and gave integrity to the medium at literature is heading towards the big screen. His novel A Contract with God, which is consider by many the first graphic novel is set to be adapted to film with directors Alex Rivera, Tze Chun, Barry Jenkins and Sean Baker (that’s a lot of directors!). Actually, they we each be in charge of a story each.
Eisner (ie the Eisner Award) published A Contract with God in 1978. The work is made up of four stories - A Contract With God, The Super, The Street Singer and Cookalein. All set in the NY Bronx being semi biographical and where Eisner grew up.
As seen with The Spirit (Eisner) and The Watchmen (Alan Moore) some graphic novels just don’t work on the big screen but it will be interesting to see if this one sinks or swims considering its historical importance in comic history.
The 25 Best Sci-Fi Films
1) 2001: A Space Odyssey
2) Metropolis
3) Blade Runner
4) Alien
5) The Wizard of Oz
6) Solaris
7) ET: The Extra-Terrestrial
8) Spirited Away
9) Star Wars
10) King Kong
11) Close Encounters of the Third Kind
12) The Terminator/Terminator 2: Judgment Day
13) The Matrix
14) Alphaville
15) Back to the Future
16) Planet of the Apes
17) Brazil
18) The Lord of the Rings trilogy
19) Dark Star
20) The Day the Earth Stood Still
21) Edward Scissorhands
22) Akira
23) The Princess Bride
24) Pan's Labyrinth
25) Starship Troopers
The Twilight Effect – Fangs and Figures
Books
There hasn’t been this much craze surrounding a book since Harry Potter and Meyers has definitely given Rowling some tough competition. Thankfully (a big Harry Potter fan myself!), Rowling has managed to hold her title as bestselling author having sold more books than Meyer - the Harry Potter series selling over 400 million copies worldwide compared to 100 million copies of the Twilight Saga. However, the vampire series by Stephenie Meyer sold one million copies in little over two and a half years and has been noted by book sellers as the fastest selling book ever seen.
Twilight didn’t just stimulate its own sales; it created a market for all vampire books. The Twilight Effect can be seen in every Waterstones where fantasy novels have become main stream. No longer hidden away with the sci-fi section, Waterstones includes paranormal fantasy’s such as Charlaine Harris, L.G Smith and P.C Cast in it’s 3 for 2 deals at the front of the store. A huge demand for vampire based novels has been established and new paranormal romances are published by the week.
Another remarkable profiteer of the Twilight effect is Wuthering Heights which after being mentioned in the saga quadrupled in sales. The publishers even reissued the novel with new ‘Twilight’ branding to appeal to a modern audience.
TV and Film
The big screen has been no different and the Twilight Saga’s first three movies have been top sellers of the year. The first screening of Eclipse, the third installment of Summit Entertainments films, generated sales over $30million just from the first midnight showing in US and Canada theatres, beating all previous records (the previous record held by New Moon). The film also received three million sales of the DVD the day it arrived in stores.
Twilight also instigated its vampire fanfare on the small screen with a sudden appearance of vampire shows such as HBO’s True Blood and The Vampire Diaries (wish they had brought Buffy back!).
Music
Not only has the book, film and TV industries experienced the Twilight affect; the success of the Twilight franchise also streams into music. Nielsen SoundScan, stated the soundtrack sold 2.2 million copies in 2009, a rare feet in the new music market. It topped the charts the first week of release on Nov 21st starting with 165,000 sales. Downloads of the album accounted for 29% (48,000) of its first week, making it the second-biggest digital week for a soundtrack. Sales for bands on the soundtrack also significantly increased. For example, Paramore’s single Decode went Platinum and was nominated for a Grammy. It also caused a spike in sales for their previous album RIOT! By late 2008, when the Twilight craze was peaking, “Decode” was selling over 100,000 copies a week, while RIOT! was selling over 17,000 copies a week.
Merchandising
Then we get into the merchandising. Movies with multiple installments always produce big sales in merchandising - particularly of the cult fantasy and sci-fi variety. Star Wars, The Lord of the Rings, and Harry Potter are Twilights predecessors and all made billions from retail revenue.
The Twilight Saga is already level with the Lord of The Rings’ figure sales with only three of the five saga movies already released. There is speculation that at this rate it will topple the highest ranking of merchandise revenue - Star Wars.
Names
You think that would be it? Surely!
Twilight is also topping the name charts. The Social Security Administration released its list of 2009's most popular baby names, and the leading choices were Isabella and Jacob. For anyone who is not a Twi-hard these are two of Twilights main characters. I was surprised Edward didn’t meet the cut? Is it really that bad a name?
Bites
The fact is when you have such a huge franchise fans are going to get obsessed. And obsession is never healthy. The most recent bad press regarding the Twilight Effect has been a biting craze sweeping American high school and panicking sensible parents and overzealous church goers. Apparently, the latest hickie is a real bite, drawing and even sucking blood.
In an interview with ABC, Michael Kaplor, 16, explained he has been biting his girlfriend on and off for about a year.
"For me, biting is the way to show affection toward the other person and to just get a crazy adrenaline rush and not so much to mark territory or to show I belong to something, but just to show the other person I care and there's a deeper sense of affection," he said.
Although he doesn’t draw blood a lot of kids are saying they do.
"I think a lot of people draw blood because they want to feel very powerful, when you bite the other person you get the huge adrenaline rush and it feels like you can't stop and some people just take it too far," he added.
Youtube and Facebook pages are devoted to this new symptom of the Twilight Effect, some teens filming themselves sucking each other’s blood. Considering up to 15 percent of bites from humans can become infected or spread hepatitis, syphilis and HIV, this is not a good effect of the Twilight madness.
Violence
Even the cast has admitted the overly enthusiastic fans have left them feeling threatened. Kellan Lutz recently admitted to buying a dog to protect himself from fans.
“I can run fast now! I also have a dog that doesn’t like females. She’s pretty protective!”
The slew of Twilight attacks against ‘Antis’ (Twilight Anti-Fans) has also been reported in several media outlets. Students have stabbed, beaten and choked fellow students for not liking twilight. The website Twilight Sucks has even dedicated a forum for people to discuss their own violent incidents.
Such extreme behavior has been seen many times over if you think about sports and music fans. I think the shock about The Twilight Effect is that it is happening in young teens and comes from a medium perceived as generally quite passive.
The huge question is why Twilight? What is it about the story that provokes such a strong reaction among readers? The Times describes it as capturing "perfectly the teenage feeling of sexual tension and alienation."
Emma Watson has described herself as a Twilight fan and said, "I love those books ... I literally felt depressed when I finished reading them".
It is undeniable that Twilight evokes a strong emotional reaction amongst its readers. I think the story of such a passionate love story leaves people feeling disappointed with real life and want to remain immerged in the saga in any way possible whether it’s branding themselves with the franchise or replicating the novel in the real world. They strive for the passion within Twilight. Reading about Bella and Edward who ‘belong together’ can make real relationships fall short. The relationship between Bella and Edward hits a chord amongst girls, especially young girls in the same way Romeo and Juliet became a classic. At the end of the day, I think it’s important that everyone remembers that Twilight is fiction and unfortunately not every love story is epic.
Wednesday, 20 October 2010
Charles Yu's Top Ten Time Travel Books
Encompassing poetry, quantum physics and sexual fantasy, the author of How to Live Safely in a Science Fictional Universe selects his favourite reading about 'the fundamental weirdness of moving around in time
Example of a basic Top Ten Time Travel Books
I've read one! Is that bad...? At least it's top of the list!
Sci-Fi Cats
Warning: This is what happens when cat lovers and sci-fi mix!!
I'm a bit disturbed! But if your the type of person that is amused by dressing up animals and putting them in funny situations... (maybe a little!) Check out the original link.
Example of a basic 20 sci-fi LOLCats that may actually make you LOL
Review: The Difference Engine - William Gibson and Bruce Sterling
The novel is full of real life characters and events. The novel centralizes around the idea that Charles Babbage's general purpose mechanical computer was successfully created; throwing Victorian England into the alternative history of a technological revolution in the midst of the ongoing industrial revolution. The result is a strange play on the late 20th century's information technology revolution full of gears and steam on the smoky cobbled streets of London. Gibson and Sterling create an England obsessed with industry and science meticulously (and corruptibly) upheld by the ruling ‘Industrial Radical Party’.
The plot (which is a bit weak) is focused on the search for ‘clacking’ cards which are used to program Babbage's computer. The Difference Engine reminded me of Virginia Woolf’s Mrs. Dalloway in the sense that although there is a plot, the main focus of the novel is the atmosphere and world that overwhelms the book. Also similar to Woolf, The Difference Engines’ plot is explored through a series of intertwined stories. Using several stories focusing on different characters and their worlds allows the reader to get a broader grasp of how this other London works and feels. I enjoyed this use of style, particularly because the first character (Sybil Gerald’s) accent and personality irritated me. Fortunately, she is only in the first story! In fact, in general the first and last sections of the book are slow. The first story is worth powering through and the last leaves you feeling without a resolution. If you like tidily finished novels, you probably won’t enjoy The Difference Engine. Each story has various ends untied and the mysterious clacker cards’ purpose is never truly brought about. I however, enjoyed this method as it gave the novel a sense of ‘real life’.
The novel does have some good plots. I particularly enjoyed the thread focusing on Mallory, a ‘savant’ or paleontologist/explorer who uncovers a Brontosaurus skeleton in Wyoming and then becomes involved in a thrilling mystery to find the illusive Captain Swing. This is followed by a murder mystery investigated by Oliphant, a secret agent of sorts who enjoys posing as a Journalist. These stories focus on interesting debates throughout the novel such as uniformitarian vs catastrophic geology, chaos theory, communism, media propaganda and influence which are alluded from the ‘kinotrope’ shows. This is done very well and showed signs of the deeper thought and meaning behind the novel that make the writers reputable.
This alternative history is saturated in impressively accurate Victorian detail and extravagant description of the steam and gear contraptions that keep London running. This is the true enjoyment of the novel; being drawn into a whole steampunk world stemming from the single idea of Baggage’s. It’s exciting to imagine the logistics of a giant mechanical data machine. Or indeed how the environment would cope with London as an industrial hub of smoke and pollution (well, maybe we all have an idea about that one!)
Ultimately, the novel reminding me a lot of Asimov in the sense that Gibson and Sterling created a fantastic world and through the story touched on issues and debates worth commentary. However, Asimov has an impeccable ability to make his description intricate yet simple to understand. A lot of The Difference Engine got shrouded in smoke for me. Also apart from Mallory, I didn’t have any empathy for the characters. So although it was enjoyable, the book will never be epic for me.
Tuesday, 12 October 2010
Gossip Girl the Graphic Novel?
I actually enjoyed the novel Gossip Girl (I only read the first). I also thought it was a lot better than the show... And the show is quite good if you want some girliness and to look at pretty people for an hour! But a graphic novel?
New York City-based publisher Yen Press have recently announced that they will be featuring a new monthly manga series based on the popular novels by Cecily von Ziegesar in Yen Plus Magazine.
Rather than adapting the novels or TV series, Yen Press are creating a series of new stories called Gossip Girl: For Your Eyes Only which will be an "original re-imagination of the girls' senior year focusing on the lives of Blair and Vanessa."
The first installment will be in the January 2011 issue of Yen Plus magazine written and drawn by HyeKyung Baek, creator of another Yen Press / Ice Kunion series - Bring It On!
Firstly, I think Gossip Girl will really suit a manga adaptation. Serena actually looks alot like a manga pin up (Perhaps another Serena?). I actually first become hooked on comics through Sailor Moon! Secondly with Minx's (DC's imprint aimed at teenage girls) being cancelled in 2008, it is obvious publishers need to look at creative and accesible ways to get girls interested in the medium.
I'm intriqued to see if this will be successful!
Do you want to work with Stan Lee?
LOS ANGELES – MTV is joining forces with Lee's POW Entertainment to create new digital comic series The Seekers
The Seekers will be available for free on the new MTV Geekwebsite that launched earlier this week.
Lee announced to New York Comic Con in a telephone interview;
"It involves superheroes, it involves a very high-concept plot, it's a story such as you never have seen before, and it spans the centuries..."
"It's thrilling because it's a whole new discipline,"he said.
"But it's a funny thing: Whether it's electronic, whether it's digital, whether it's on paper, whether it's on a television screen, it's the story that counts. You don't let the fact that there's a different area of exhibition change the fact that you need a great story filled with action and surprises and suspense."
Lee aims to turn The Seekers into a franchise, evolving into a film or TV series.
Here is the exciting part; where comic making gets interactive!
MTV will hold a contest to find an undiscovered writer and artist to work on the new comic series. The winners will work with Lee to develop the concept and create multiple issues. Could the lucky winner be you?
PS: Is it just me or does Stan Lee always look so bloody cool?
Dark Horses introduce Dark Horse Bookshelf App
Dark Horse Comics announced at the New York Comic Con a new and ambitious digital publishing plan.
Having previous sold comics through the apple store, they have now created the Dark Horse Bookshelf app which has eliminated all third party fees on its digital editions. Not only will readers be able to enjoy Dark Horse comics at lower prices, but comic creators will receive a greater percentage of each digital sale.
In short, readers pay less and creators make more money. YAY!
The Dark Horse Bookshelf app will be available on iPad, iPod Touch and iPhone and is due to launch January 2011
Steampunk - Am I Missing Something Gear?
Steampunk immerged around the 1980’s, the same time as cyberpunk (hence the terminology). Whereas cyberpunk can be related to the punk movement, steampunk lacks the anarchist 80’s vibe that gave cyberpunk its edge. The steam part of its name refers to the steam era; the Victorian and early Edwardian 19th Century where the genre is set. Exploring steam worlds where the latest invention is the steam engine, steam punk draws from the romance and adventure of 19th century literature to create alterative realities.
Steam Punk is often associated with the works of 19th century writers H.G Wells, Jules Verne and Mary Shelley. Similar to these writers, steampunk creates fantastical modern day inventions from old fashioned gears and mechanisms run purely by steam: from airships to computers, submarines to multi purpose clock pieces.
Most of the novels are set in alternative histories that appear to be from the minds and perspectives of the 19th centurians. These futuristic innovations come from how they expected to world to evolve. Strong characteristics of this are steam and clockwork features such as gears and intricate mechanisms. The future seemed bright in the steam era and there was the hope that every new invention was just around the corner and could be developed with this industrial technology.
Warren Ellis (Transmetropolitan) comments that the reenergized interest in steampunk may be due to this lost optimism,
“Is it possible that steampunk is making a comeback as acquiescence to the notion that our more recent apparently plausible models for the futures will never come to reality?”
I greatly enjoy films under the influence of steampunk. The costumes and sets are stunning. The creativity and fantasy that go into them, create an experience better than any historically accurate film. I’m a little skeptical if I will enjoy steampunk in writing though. I'm not sure if the magnificent imagery on screen can work on the page? I'm also not a big fan of historical fiction and don't want to be left reading some bizarre version of it?
I got myself a copy of Bruce Sterling and William Gibson's The Difference Machine and Kenneth Oppel’s Airborne which are listed as some of the top steampunk novels on http://www.faqs.org/shareranks/2814,Best-Steampunk-Novels
Philip Pullmans Dark Materials were my favourite books as a child (number 3 in best steampunk novels) which makes me more positive about steampunk literature. If you have a chance to read it, the start of the books depicting an alternative oxford is one of my favourite impressions of an alterative history. I’ve just started The Difference Machine and other than having to put up with some cockney dialect it’s not too bad! I'm looking forward to giving it a review.
Friday, 8 October 2010
Why Scientists (and everyone else) should Read Science Fiction
What I loved most was the quote by David Brin which sums up perfectly why I love Science Fiction and think everyone who thinks it lacks intellectual thinking is an idiot!
Science fiction is badly named — it should have been called speculative history… Whether you are in a parallel reality or exploring the future, it is all about the implications of change on human lives. The fundamental premise of sci-fi is not spaceships and lasers — it’s that children can learn from the mistakes of their parents.
Studying communications at University illustrated to me just how much change effects society. How we communicate, how we shop, how we eat, how we drink, how we listen to music, how we travel, how we live: everything is changed by new inventions and discoveries.
I read a great example of this concept this morning! Reading Zero History by William Gibson this morning on my commute, Hollis (an ex rock star character) grabs a coffee in Paris and speculates how the coffee houses have changed to the Starbucks mentality of ‘coffee walking’. Everyone has a cardboard cup and consumes their coffee on the run. Starbucks has never been as successful in Europe because it conflicts with the European culture of coffee as a relaxed social event:
“One either sat to do it, in cafes or restaurants, or stood, at bars or on railway platforms, and drank from sturdy vessels, china or glass, themselves made in France.”
But sure enough the globalization of frenzied caffeine runs is getting hold of the world!
The point of Science Fiction is to explore just how much these changes affect us. Whether its advances in technology, globalization, medical breakthroughs, environmental changes or even experimental marketing. Speculative history draws from our past, our failures and achievements and debates whether we will react similarly to different changes in the future. Science Fiction can act as the devil’s advocate and prompt us to think implications. How should we handle change? How should we prepare for the future?
This is obviously extremely relevant for scientists. Their progress is reaching the cusp of fantasy; genetic cloning and artificial organs. They are ethically responsible to consider all the implications of their creations and make sure we don’t wake up one day living in a world where extra limps and good health are commodities!
That being said, it was incredibly refreshing to read how Hannah uses sci-fi literature to ignite her excitement about Science again. I can’t imagine being a scientist but I can understand how sitting for days in a lab can make you forget the big picture.
Everyone is already contributing to change in the 21st Century whether it’s developing new medicine, tweeting, blogging or reading an ebook.
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Why Scientists (and everyone else) should Read Science Fiction
Why Scientists should read Fiction
What I loved most was the quote by David Brin which sums up perfectly why I love Science Fiction and think everyone who thinks it lacks intellectual thinking is an idiot!
Science fiction is badly named — it should have been called speculative history… Whether you are in a parallel reality or exploring the future, it is all about the implications of change on human lives. The fundamental premise of sci-fi is not spaceships and lasers — it’s that children can learn from the mistakes of their parents.
Studying communications at University illustrated to me just how much change effects society. How we communicate, how we shop, how we eat, how we drink, how we listen to music, how we travel, how we live: everything is changed by new inventions and discoveries.
I read a great example of this concept this morning! Reading Zero History by William Gibson this morning on my commute, Hollis (an ex rock star character) grabs a coffee in Paris and speculates how the coffee houses have changed to the Starbucks mentality of ‘coffee walking’. Everyone has a cardboard cup and consumes their coffee on the run. Starbucks has never been as successful in Europe because it conflicts with the European culture of coffee as a relaxed social event:
“One either sat to do it, in cafes or restaurants, or stood, at bars or on railway platforms, and drank from sturdy vessels, china or glass, themselves made in France.”
But sure enough the globalization of frenzied caffeine runs is getting hold of the world!
The point of Science Fiction is to explore just how much these changes affect us. Whether its advances in technology, globalization, medical breakthroughs, environmental changes or even experimental marketing. Speculative history draws from our past, our failures and achievements and debates whether we will react similarly to different changes in the future. Science Fiction can act as the devil’s advocate and prompt us to think implications. How should we handle change? How should we prepare for the future?
This is obviously extremely relevant for scientists. Their progress is reaching the cusp of fantasy; genetic cloning and artificial organs. They are ethically responsible to consider all the implications of their creations and make sure we don’t wake up one day living in a world where extra limps and good health are commodities!
That being said, it was incredibly refreshing to read how Hannah uses sci-fi literature to ignite her excitement about Science again. I can’t imagine being a scientist but I can understand how sitting for days in a lab can make you forget the big picture.
Everyone is already contributing to change in the 21st Century whether it’s developing new medicine, tweeting, blogging or reading an ebook.
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Scott Pilgrim – The Best Seller of 2010?
Thursday, 7 October 2010
INCEPTION: THE COBOL JOB – the Comic Prequel
I loved Inception. Probably in my top ten movies…
Check out the Prequel comic that Warner Brothers has brought out. It’s pretty terrific!
http://inceptionmovie.warnerbros.com/thecoboljob/
Also if you have a chance, check out the Inception deviant art page, it’s full of some amazing fanart. They also have the project The Big Under to create a prologue from various artists work… Deadline is October 8th to get involved
http://inception.deviantart.com/
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Wednesday, 6 October 2010
Burke and Hare - Movies and Novels Galore!
If you want to know more about Burke and Hare, you should check out the amazing graphic novel by Martin Conaghan and Will Pickering. It's a historical account of the notorious pair that divides the fact from fiction. The novels full of original documents, biographies, contemporary maps, portraits, street scenes, architectural drawings, fashion illustrations, photos of antique furnishings and fireplaces - it really is something special! The novel was signed to Insomnia Publications, my previous publishing contract until it recently ceased trading. Hopefully, all the novels previous published by Insomnia will carry on strong!
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New Harry Potter Book?
Rowling, who completed the series with Harry Potter and the Deathly Hallows in 2007, told Oprah Winfrey in televised interview: "They're all in my head still. I could definitely write an eighth, a ninth book." When asked if she would write another book, she replied: "I'm not going to say I won't. I feel I am done, but you never know."
Rowling also explained she spent a lot of time planning the series last words. After planning the last word of the Harry Potter series to be"scar", at some point, she changed her mind and wanted the final words to read "All was well."
Sitting in the same hotel where she completed writing the Harry Potter series, Rowling described the pressure of her quick rise to fame. "It was like being a Beatle. But there were four Beatles, so they could turn to each other and say "My god, This is crazy!" I couldn't turn to anyone."
"I kept saying to people, 'Yeah, I'm coping, I'm coping.' But the truth was, there were times when I was barely hanging on by a thread."
The Book Seller commented, if Rowling did write a further novel in the Potter series it could spark one of the biggest rights auctions in publishing history. Her publisher Bloomsbury only bought the first seven books in its original deal.
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I’M.MORTAL cast as Olivia Wilde MILF
New Twilight illustrated guide for 2011...
Because in all fairness, people don’t want to read, they just want to stare at Robert Patterson. You will learn very soon from this blog that I am NOT a fan of the Twilight saga!
Little, Brown is to release an official illustrated guide for fans. The guide will be an encyclopedic reference to the five existing vampire-themed titles. The latest addition to the teen saga was announced exclusively in The Bookseller Daily at the Frankfurt Book Fair. The 500-page guide with 100 illustrations, it will be published worldwide on 12th April 2011. In the UK the book will be priced at £17.99.
Megan Tingley, publisher and senior vice-president of Little, Brown Books for Young Readers, said: "The book is over 500 pages and while it includes some previously published information, fans will be especially interested in reading the rich, detailed histories of all the key characters."
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Tuesday, 5 October 2010
3D covers for Sci-Fi Novels with Vintage Classics
Vintage Classics has announced it will publish a series of classic science fiction novels with 3D covers – snazzy!
The five novels in the series are Planet of the Apes by Pierre Boulle, Twenty Thousand Leagues Under the Sea and Journey to the Centre of the Earth by Jules Verne, The Lost World by Arthur Conan Doyle and The Call of Cthulhu and Other Weird Tales by H.P. Lovecraft.
Between the pages of these books you will find prehistoric creatures and spaceships, renegade captains and civilised apes, giant squids and forty-foot mushrooms. Vintage Classics is delighted to bring together the grandfathers of the genre in this highly desirable and collectible series. 3-D glasses will be included with each novel.
Suzanne Dean, Creative Director, The Random House Group says: "The 3-D cover is an idea I had thought of a long while ago and had been holding until the right book came along. The Sci-Fi project, with all its B-movie connotations, was the perfect match.”
I’m intrigued… Wish there was a pic! Will you be reading with your 3D specs on?
William Gibson - Neuromancer
The sky above the port was the color of television, tuned to a dead channel…
I first read Gibson when I studied Neuromancer at University. I should have heard of him before this; spending time at college studying ‘cyberpunk’. This involved watching Blade Runner over and over again and not delving into the man who has been acknowledged as its literal pioneer…In fact, I didn’t learn much at college. I just watched a lot of films.
Neuromancer is considered the first literal exploration of cyberpunk; the urban, neo-noir subgenre of science fiction. Not only did Neuromancer elevate science fiction into the edgy 80’s but the book coined the term ‘cyberspace’ and created a bizarrely accurate portray of the information age years before the popularity of the internet. The novel claimed all three major science fiction literary awards in 1984 - the Nebula Award, the Hugo Award, and the Philip K. Dick Memorial Award and became a cult classic. The one downside to reading Neuromancer in the ‘now’ is that it is incredibly hard to understand just how ground breaking it was. Most of the techno babble Gibson created is now in common use. His remarkably accurate portrayal of a future dependent on technology astounded to the point of speculation: were his ideas merely prophetic or did they help shape the technology of our future?
Neuromancer is a dark, dirty and gritty sci-fi and I would recommend it as a must read for any sci-fi lover. That being said, it’s not everyone’s cup of tea… Be forewarned: Neuromancer is as wordy as it is Punk.
The Plot:
Case is a former console cowboy, slumming in Chiba City, Japan. After betraying his former employers, Case is punished by a neurotoxin attack that damages his nervous system and his ability to jack into cyberspace. Depressed and suicidal, Case desperately looks for a cure to get back into cyberspace. He is now as addicted to drugs as he was to ‘the matrix’. He is approached by Molly, a cybernetic enhanced mercenary to offer him the deal of a lifetime. Molly’s boss, Armitage offers to restore Case’s nervous system in exchange for his services as a Hacker. Both Molly and Case are unaware of Armitage’s master plan, where their heist will lead…The story unfolds into an exploration of artificial intelligence and identity in an age where physical presence or appearance isn’t relevant anymore. Gibson also delves into the addictive properties of virtual reality (another impressive prediction).
On its own, I don’t think Neuromancer’s plot would meet the novel’s reputation. The writing style and themes behind Neuromancer are what makes it truly noteworthy. What I loved most about Neuromancer was Gibson’s writing style. Emulating the beat writers of the 1950’s, Gibson creates a jumbling and jumpy ‘stream of conscious’ style. This and his over use of techno jargon can make Neuromancer a tough read. However, the style brings a strong sense of confusion and disembodiment to the book which illustrates its main characters’ frustrations. The jumps also bring a sense of urgency and desperation that drives the plot forward. The overload of technological jargon serves a purpose: creating a bombardment of high-tech imagery for the reader. Science fiction is often a normal story set in the future and Neuromancer is no exception. Essentially a heist plot, the overload of description brings to life the futuristic setting and existential experience of cyberspace; fulfilling Neuromancer destiny as a classic sci-fi. It makes the plot exciting; enhancing the twists. Gibson also manages to keep the reader guessing by creating ideas that are never fully explained until we see the characters using the technology in a way that explains the madness. This being said sometimes Gibson does take the description too far and it becomes irrelevant rambling that hinders the plot.
Not everyone is going to love it. But if you’re a sci-fi fan, Neuromancer inspired so many authors and writing, it would be a crime not to read at least once.
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Zack Snyder directing Superman
I’m very happy with the choice of director. I am a big fan of Synder’s work (300, Dawn of the Dead, Watchmen). Snyder has a definite flair for sequential art which is reflective in all his work.
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Monday, 4 October 2010
Happy Mondays - Little comic blog of fun!
Good Morning Readers!
And enjoy. X